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Jenn aSide
STK Scientific Initiative Mercenaries
673
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Posted - 2012.12.17 20:45:00 -
[1] - Quote
Ground floor in a thread where high sec casuals (who love to throw around the erroneous and misunderstood "77% of people live in high sec!!!!" thing around) will claim up and down that they, not the hard core neckbeards who play games more consistently, are the real story in mmo gaming, despite obvious evidence to the contrary. OMG whatever will ccp do if they nerf high sec and lose 10% of their subs as the "77%" ragequit????
Now, has anyone seen my razor? This neckbeard is stylish but it's starting to itch, must be all the humidity in my mothers basement. |

Jenn aSide
STK Scientific Initiative Mercenaries
673
|
Posted - 2012.12.17 20:48:00 -
[2] - Quote
Destination SkillQueue wrote:Ocih wrote:10% comes from casuals but 100% of the growth potential is in casual minded people. All the hard cores are playing, there are none left. If MMO's want to grow, they need to have casual aspects. New gamers are created constantly and turn from casula to proper gamers.
Proper Gamers? just because they play one hour every 10 years and expect the same attention from developers as people who play ever day doesn't make them improper. You're racist against casuals!
Quote: It's not a static number of players, that will run out at some point or can't grow at a good rate. Regardless I don't see anything wrong with catering to casuals and trying to get them to play MMOs. I just think there is a limit what you can do with a single game. A proper casual oriented MMO needs to be made specifically for them and be primarily develop by their needs. That game isn't going to be primarily played by gamers sitting in front of a computer or TV, but by anyone with a handheld device when you need to kill time for a few minutes for free.
You can make as many casual and single player games as you like, they won't play them because they doesn't satisfy their need to take a game specifically meant for social, more hardcore players and bend it to their will to become a single player game. 
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Jenn aSide
STK Scientific Initiative Mercenaries
673
|
Posted - 2012.12.17 20:52:00 -
[3] - Quote
baltec1 wrote:I am a casual EVE player due to work/family/life/ect. What has always bothered me is that the lazy, the weak, and the down right carebear all for some reason get classed as casual. Omg dude, you must play 20 hours per week or be cast out.
REAL men play EVE all the time, even at work, and even when they have white girl with shades on Avatars....
*tries to hide white girl avatar*
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Jenn aSide
STK Scientific Initiative Mercenaries
681
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Posted - 2012.12.18 13:33:00 -
[4] - Quote
SlapNuts wrote:Sandbox games do not cater to casuals Theme park games cater to casuals.
Each game type is different and really it seems the casuals are the ones that fill the forums of games with complaints a lot more then that games real player base. They also seem to ask a lot of stupid questions, mostly trolls.
And they are invasive like cockroaches, you don't see me in Hello Kitti online screaming "This game needs non-consensual pvp" lol.
It's always "casuals" going into hardcore games begging for more attention to casual players (rather than just sticking to casual friendly games, I always ask our EVE casuals why in hell they aren't playing Star Trek Online, a game i play and that is much friendlier to the things they say they want).
No, going to games built for their type of gaming personality is not enough, EVERY GAME must conform, which is why you see posts on EVE and Darkfall forums of casuals "scoffing" at that "psycho neckbeards" who are actually playing games intended for "psycho neckbeards".
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Jenn aSide
STK Scientific Initiative Mercenaries
682
|
Posted - 2012.12.18 14:17:00 -
[5] - Quote
Mallak Azaria wrote:Alavaria Fera wrote:Galphii wrote:Eve is big enough to cater to all kinds of players: 0.0 for your hardcore types, lowsec for your casual pvpers, and highsec for casual (and hardcore) non-pvpers (not 100% safe of course). Disagree, needs to be 100% safe. EVE is big enough to have 100% safe areas, since it doesn't, this is why EVE is dying. I couldn't agree more. Highsec MUST be 100% safe so I can autopilot my freighter through 0.5 chokepoints with 89 PLEX in the hold.
No, 88 is the limit, you must be punished for 89!
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